Suicide Squad: Kill the Justice League Struggles to Compete with Other Live-Service Titles
ICARO Media Group
In the highly competitive world of live-service gaming, Suicide Squad: Kill the Justice League finds itself overshadowed by the success of other titles like Helldivers 2 and Fallout 76. Both games have garnered significant player numbers, with Fallout 76 boasting over 30,000 concurrent players and Helldivers 2 attracting an impressive 84,000 players.
Helldivers 2, known for its polished gameplay and consumer-friendly microtransactions, has taken the gaming community by surprise with its popularity. Fallout 76, on the other hand, has experienced a resurgence in player interest, thanks in part to the successful Fallout TV show and a steady stream of content updates since its rocky launch in 2018.
To gain insight into the potential future of Suicide Squad: Kill the Justice League, one could look at Marvel's Avengers by Square Enix and Crystal Dynamics. Despite facing similar challenges to Suicide Squad, Marvel's Avengers achieved greater success, reaching a peak record of 31,165 concurrent players in 2020.
However, even with this attainment, Marvel's Avengers was eventually shut down by Crystal Dynamics in 2023 due to being deemed a commercial failure. In comparison, Suicide Squad's peak record of concurrent players stood at 13,459 in February 2024 but has rapidly declined since then. These numbers seem to foretell a grim future for the game.
What is particularly disheartening is that, despite being officially canceled, Marvel's Avengers still manages to have more concurrent players than Suicide Squad, even if it's just by a few dozen players here and there. This ongoing discrepancy highlights the struggles faced by Suicide Squad: Kill the Justice League.
The game, developed by Rocksteady Studios, initially received positive reviews for its unique concept of playing as DC villains in a captivating story. However, several factors have contributed to its downfall. The disastrous early-access launch, coupled with expensive microtransactions and grind-heavy battle passes, disappointed players seeking substantial endgame content.
These shortcomings have proven to be a departure from Rocksteady Studios' reputation for crafting exceptional superhero titles, such as the acclaimed Batman: Arkham series. Fans hope that the studio can learn from this experience and turn the game's fate around, much like the redemption arc seen in No Man's Sky.
Nevertheless, if Rocksteady Studios fails to salvage Suicide Squad: Kill the Justice League, it may be in their best interest to shift their focus onto a new project that can live up to their legacy and deliver a truly outstanding Xbox title.