Mass Effect Writer Mac Walters Reflects on Legendary Edition's Impact on ME3's Controversial Ending

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ICARO Media Group
Politics
19/12/2023 20h29

In a recent interview, Mac Walters, one of the key writers behind the Mass Effect trilogy, discussed the reception of Mass Effect 3's ending following the release of Mass Effect: Legendary Edition. Walters, who served as the lead writer for Mass Effect 2 and 3, as well as the project director for the Legendary Edition, expressed that the remaster has brought about a renewed perspective on the widely debated conclusion.

The original release of Mass Effect 3 in 2012 sparked significant controversy among players due to its divisive ending. However, with the availability of the Legendary Edition, Walters reveals that he has heard positive feedback regarding the reception of the ending. Having personally played through the trilogy for the first time a couple of years ago, the writer shares his agreement with the improved perception.

Speaking to MinnMax's Ben Hanson, Walters acknowledges that the conversations surrounding Mass Effect 3's ending had never truly disappeared, even during the development of other games like Anthem. He notes that comments on the Legendary Edition have highlighted how experiencing the trilogy's endings back to back provides a fresh perspective, without necessarily "fixing" the original conclusion. Furthermore, Walters explains that much of the criticism stemmed from a sense of dissatisfaction in concluding the protagonist, Commander Shepard's journey.

The Legendary Edition, according to Walters, presents players with the opportunity to fully immerse themselves in the trilogy once again, allowing them to replay and restart the series from the beginning. This feature has been well-received by many players, as it enables them to compare the graphical and gameplay differences between Mass Effect 1 and 3, a feat that previously required significant dedication.

Having experienced the Mass Effect trilogy in its entirety during a holiday break a few years ago, the writer empathizes with Walters' views. While the ending may not have been unanimously lauded, it felt like a fitting conclusion to Shepard's journey and the overarching narrative. The visual and mechanical cohesion of the Legendary Edition enhances the storytelling and shines a new light on the ending, which may not have been fully appreciated in its original release.

As fans eagerly await the next installment in the Mass Effect series, currently referred to as Mass Effect 5, Walters' insights provide a glimpse into the impact of the Legendary Edition on the long-debated ending of Mass Effect 3. Until then, BioWare enthusiasts can stay updated on the upcoming fantasy game, Dragon Age 4, and enjoy some of the top space games available on PC.

About the Author:
Will Nelson, a former writer for NME Gaming and Journalism Masters graduate, is a news writer for PCGamesN. With experience in covering major releases like Baldur's Gate 3 and Starfield, Will's expertise lies in the realm of roguelike games. He confidently declares Dead Cells as the pinnacle of the genre, despite fierce competition and a constant stream of great titles.

The views expressed in this article do not reflect the opinion of ICARO, or any of its affiliates.

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