NYT Files Lawsuit Against Worldle Game Over Name Similarity

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ICARO Media Group
Politics
31/05/2024 19h03

The New York Times (NYT) has recently taken legal action against a popular online game called Worldle, claiming that its name bears resemblance to the widely recognized Wordle brand and aims to exploit its established reputation. Worldle, a game that challenges users to pinpoint their location on a world map using Google Street View, has drawn the attention of the newspaper, which argues that it is causing confusion among players.

According to the BBC, Kory McDonald, the developer behind Worldle, has voiced his determination to defend his game against the lawsuit. McDonald clarified that while there is a "whole industry of [dot]LE games," each of them differs in focus. Wordle emphasizes words, Worldle centers around global locations, and Flaggle caters to flags. McDonald contends that the game he created does not infringe on any intellectual property rights, despite offering a paid version to remove ads.

McDonald further revealed that the majority of the funds generated by Worldle are directed towards paying Google for the use of the Street View API. Undaunted by the legal action, McDonald asserts his belief in the game's legitimacy and its distinction from Wordle, highlighting that Worldle existed prior to the NYT's acquisition of the Wordle brand in January 2022.

Interestingly, it has come to light that another game, also called Worldle, was launched in January 2022, prior to the NYT's ownership of Wordle. However, it remains uncertain whether the NYT plans to pursue legal action against this other game. Earlier this year, the newspaper had taken legal action against a game called Wirdle, which focused on the dialect of the Shetland Islands, off the coast of Scotland.

Trademarks must be defended to prevent them from becoming generic terms, a fact acknowledged by McDonald. While he acknowledges the possibility of changing the name of the game, he remains optimistic about the outcome of the lawsuit, asserting that Worldle is not attempting to exploit any confusion surrounding the brand.

The legal dispute has sparked a debate about the balance between protecting trademarks and avoiding aggressive legal action. Critics argue that while the NYT may have a legitimate concern, the manner in which they handle the situation is equally significant. McDonald points out that the difficulty of typing "Worldle" adds another layer of complexity, making it unlikely to be confused with Wordle.

As the legal battle unfolds, both proponents of the game and concerned observers will be awaiting the outcome, which could potentially shape the landscape for future game developers seeking to use familiar naming conventions without infringing on established trademarks.

The views expressed in this article do not reflect the opinion of ICARO, or any of its affiliates.

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