Helldivers 2 Studio Discusses Improvements to Major Order Instructions Following Confusion
ICARO Media Group
In the wake of a failed operation in Malevelon Creek, the Helldivers 2 community has gathered to receive a surprise Major Order. However, the confusion caused by the previous order has prompted creative director and Arrowhead CEO Johan Pilestedt to address the issue and explore ways to make future orders easier to understand.
The failed Major Order was attributed, in part, to the adjacent planets, Ubanea and Tibit, being either important but easy to miss or unimportant but easy to misread. This confusion has sparked discussions within the studio on how to better convey the supply lines connecting Major Order targets.
Notably, a Helldivers Alerts Twitter account spotted a fan-made mockup by a player named Thekrzysiek, depicting clear and distinct supply lines. Pilestedt himself expressed admiration for the concept, noting that it closely resembled what the game had previously included. However, the challenge lies in visualizing all the supply lines without overwhelming the players with cluttered information.
Internally, the studio is evaluating ways to make the supply lines clearer and more intuitive. It remains to be seen when and how such improvements will be implemented in the game, but after the recent confusion, Helldivers 2 players are likely to welcome added direction when it comes to identifying key targets in Major Orders.
Even for experienced players familiar with the plans of high command, deciphering the order of planet liberation can be challenging. This potential update could potentially enhance the gameplay experience and improve the management of order priorities.
With the discussions underway, the studio aims to strike a balance between providing players with sufficient information to make informed decisions, while also maintaining an enjoyable gaming experience. As Helldivers 2 continues to evolve, fans eagerly anticipate further updates that address the challenges faced in understanding Major Orders.
It remains to be seen how this initiative will unfold, but if implemented successfully, it could foster a more efficient and effective managed democracy within the game.